On this game I realize the sound creation (creation of atmospheres, footsteps, combat SFX ...) but also the voice design of the recording of placeholder robot to the integration of the voices of the actors, I integrate everything on Wwise then in Unreal and finally I debug the sounds and look for potential problems in the game.
I work on the voice in english, in chinese and in cantonese.
On the extension of the arenas I was able to leave a greater part to my creativity especially by realizing most of the sounds of the exhibition arena, it was a real pleasure to have this freedom.